Rustafied

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Weekend update

The hazmat suit is looking better

A client update came out this morning in conjunction with the devblog. The changes from the last few days are live and the game appears to be running smooth. Our server was wiped but we are running the same map seed as before. Here's some highlights...


F2 works again!

After almost a week of not being able to toggle most of the graphic settings, F2 is now working again and FPS is looking a lot better.


Voice not working

For a couple of days now in game voice has not been working. I’m hoping this will get fixed in the next couple days, in mean time, I'd be wary of strangers. If you’re missing talking to people, feel free to hop on our teamspeak server (info on our server page).


Hazmat suit updates

The hazmat suit is looking a bit cleaner after todays update. I still wouldn't recommend wearing one given it increases the damage taken from everything. See more in our Damage, armor and you guide.


Forest Diversity

Andre has put a lot of work into the forests the past couple days and it’s showing. They are now looking more diverse, showing several types of trees per forest instead of just one or two.


Wake up bug fixed

We haven't had any reports of the wake up bug happening yet. Looks like this bug may finally be fixed!


Hammer and bone knife changes in effect

The hammer is officially slower and the bone knife doesn't gather anymore. I have updated the times in our building upgrade guide and will be testing more this weekend.