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Happy Lunar New Year!

2:00pm EST - The update is live, devblog out, and items are on the item store! Happy Lunar New year!

1:00pm EST - Our update stream is live! twitch.tv/rustafied

12:00am EST - Rust is celebrating Lunar New Year with a bang! There is a mandatory server and client update coming out today which will introduce a bunch of fireworks along with some other fancy new items.

Our update stream will go live at 1pm EST. Follow @Rustafied for news throughout the day.


Lunar New Year update

The patch is expected around normal time (2pm EST / 7pm GMT) and will not force a wipe. Rustafied maps will still wipe at their regularly scheduled times. Along with a festive menu logo and fresh background video, you’ll be treated to a slew of new in-game objects to aid you in celebration…


Boomers!!

Highlight of the Lunar New Year update, 8 fireworks (or Boomers) have been added. They have varying colors, sizes, and styles. You’ll be able to purchase them on the item store after the update hits.

They can be stacked to 20 and deployed on ground surfaces (no walls). To set any of these off, simply whack them with a lit torch (or use a flamethrower if you’re a fucking baller). You can also use the new Igniter electrical component (see below).

Each colored Boomer sends up around 10 individual firework explosions. The Champagne Boomer sends up several large fireworks each with 5 or so small explosions following the large one. The Volcano Firework is basically a large sparkler which shoots up out of the ground and the Roman Candle shoots a bunch of red balls in the air.

Here is the crafting information for each (subject to change):

Blue Boomer
25 frags
30 gunpowder
15 low grade fuel

Green Boomer
25 frags
30 gunpowder
15 low grade fuel

Red Boomer
25 frags
30 gunpowder
15 low grade fuel

Orange Boomer
25 frags
30 gunpowder
15 low grade fuel

Violet Boomer
25 frags
30 gunpowder
15 low grade fuel

Champagne Boomer
30 frags
75 gunpowder
30 low grade fuel

Volcano Firework
20 frags
15 gunpowder

Roman Candle
25 frags
10 low grade fuel

Edit: A couple more variations of Volcano Fireworks and Roman Candles have been added.

Edit 2: These are now on the item store in two packs: large (boomers) and small (roman candles and volcanoes).


Firecrackers

Another way to celebrate - and make some noise while doing it - has made it in. Firecrackers can be tossed on the ground like a flare and go off for about 20 seconds. Here is some more info:

Crafting
10 frags
10 gun powder

Crafting time
1 second

Research cost
20 scrap

Workbench
Level 1 required


Igniter added

Ever wanted to light your campfires or furnaces with the flick of a switch? Well now you can! The Igniter is a new electrical component which lights nearby objects when an electrical current is received.

Cost
10 high quality metal

Craft time
30 seconds

Research cost
20 scrap

Workbench
Level 1 required


Rat Mask

What better way to celebrate the year of the rat than with a bronze and gold mask of the creature itself? Also likely to be available on the item store, it provides the same protection as the Wolf Headdress and Dragon Mask.

Cost
1 wolf skull
10 cloth

Projectile
+30%
Melee
+60%

Bite
+10%
Radiation
+4%
Cold
+6%
Explosion
+13%

Edit: You can now find this available for purchase on the item store.


New Year Gong

Fireworks isn’t the only way to make some noise to celebrate the Lunar New Year. Able to be mounted on a wall inside or outside your base, the New Year Gong lets out a satisfying noise when smashed with your torch or shot. Like the fireworks, it appears this will be available for purchase on the item store after the update.

Cost
400 wood
100 frags
20 cloth

Edit: You can now find this available for purchase on the item store.


New commands for content creators

Several new commands have made their way in for content creators. Here’s the low down:

  • inventory.copyto <playername> - Copies current inventory (attire + belt) to a specified player/bot. If no player is specified, the contents are copied to the player/bot being looked at.

  • inventory.equipslot <slotnumber> <playername> - Forces the player/bot to equip a slot on their belt; 0 being the first slot and 5 being the last. Use "-1" to equip nothing.

  • inventory.equipslottarget - This is the same as above, but instead forces the player/bot being looked at to equip a slot.

  • player.copyrotation <playername> - Copies your rotation (aka where you're looking) to a specified player/bot. If no player is specified, the rotation is copied to the player/bot being looked at.

  • player.wakeup - Wakes a sleeping player up (when looking at them)

  • player.wakeupall - Wakes up all sleeping players

  • You can also now use teleport2me for bots


Item search

Finding items in the F1 menu just got a bit easier with the addition of a search bar on the bottom of the F1 ‘Items’ menu. Simply click into the ‘search all items…’ field and start typing to display any relevant results above.


Other stuff

The team is working hard on a bunch of other things also. Here is a summary of the commits from this week:

  • Improvements to the ‘playrecording’ command which allows the easy loading of midi files in the %root%/instruments/ folder

  • Farming 2 work

  • More vehicle work

  • Work on updating the hitbox system

  • More HDRP work

  • Fix autoturrets retaliating against SAM sites when they accidentally get hit

  • More ring road work (including increased supermarket and gas station target count from 2 to 3)

  • Add spawnhere command to spawn entities at the player's position and rotation (or a given world rotation)